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change: updated gambling.yml to the newest version

dev: fixed pubsub not supporting tuples
This commit is contained in:
Kwoth 2024-08-28 05:04:52 +00:00
parent c033c0e3c8
commit bc22987330
4 changed files with 8 additions and 4 deletions

View file

@ -42,7 +42,7 @@ public partial class Administration
[Cmd]
[OwnerOnly]
public async Task LeaveUnkeptServers(int shardId = 0, int delay = 1000)
public async Task LeaveUnkeptServers(int shardId, int delay = 1000)
{
var keptGuildCount = await _svc.GetKeptGuildCount();

View file

@ -45,7 +45,7 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, INService
private bool keepTriggered = false;
private async ValueTask InternalTriggerKeep((int shardId, int delay) data)
private async ValueTask InternalTriggerKeep((int, int) data)
{
var (shardId, delay) = data;

View file

@ -7,6 +7,7 @@ public class JsonSeria : ISeria
{
private readonly JsonSerializerOptions _serializerOptions = new()
{
IncludeFields = true,
Converters =
{
new Rgba32Converter(),

View file

@ -1,5 +1,5 @@
# DO NOT CHANGE
version: 7
version: 8
# Currency settings
currency:
# What is the emoji/character which represents the currency
@ -128,7 +128,10 @@ waifu:
# Percentage (0 - 100) of the waifu value to reduce.
# Set 0 to disable
# For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$)
percent: 0
unclaimedDecayPercent: 0
# Claimed waifus will decay by this percentage (0 - 100).
# Default is 0 (disabled)
claimedDecayPercent: 0
# How often to decay waifu values, in hours
hourInterval: 24
# Minimum waifu price required for the decay to be applied.